Unlike its predecessor, the piece is incredibly user-friendly. However, it falls short in this aspect because its gameplay directly rewards the behaviour it is, according to the developers, trying to condemn. Apparently, most of the game is 'satire' and supposed to be a commentary on the complicity of the 'games that involve killing' player-base. The idea is that he starts to enjoy all the killing he is initially forced to do, which is meant to mirror the way in which the player gets more comfortable with the core game-loop. After he witnesses his brother's death, he falls in with a resistance group and finds himself torn between escape and victory. The story sees you play as a young adventurer who accidentally ends up on the island with a group of friends after a skydiving session. It is largely responsible for the 'Ubisoft' formula, with towers to climb and bases to reclaim. 'Far Cry 3 (2012)' is an open-world first-person shooter set on a tropical island overrun by pirates.
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